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2000-05-30
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5KB
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215 lines
#VRML V2.0 utf8
#Cosmo Worlds V2.0
Transform { children [
DEF ROTATE_XF Transform {
children Shape {
appearance Appearance {
material Material { diffuseColor .8 .8 .8
}
}
geometry DEF _0 IndexedFaceSet {
coord Coordinate {
point [ -1 6 1,
-1 -6 1,
1 6 1,
1 -6 1,
1 6 -1,
1 -6 -1,
-1 6 -1,
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10 6 1,
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-1 8 1,
-1 6 1,
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-9 1 1,
-9 -1 1,
-1 -1 1,
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1 1 1,
1 -1 1,
10 -1 1,
10 1 1,
1 -1 -1,
10 -1 -1,
10 1 -1,
1 1 -1 ]
}
coordIndex [ 0, 1, 3, 2, -1, 4, 5, 7,
6, -1, 6, 7, 1, 0, -1, 2,
3, 5, 4, -1, 8, 9, 10, 11,
-1, 11, 10, 12, 13, -1, 13, 12,
15, 14, -1, 14, 15, 9, 8, -1,
16, 17, 18, 19, -1, 19, 18, 20,
21, -1, 21, 20, 23, 22, -1, 22,
23, 17, 16, -1, 24, 25, 26, 27,
-1, 27, 26, 28, 29, -1, 30, 24,
27, 29, -1, 29, 28, 31, 30, -1,
30, 31, 25, 24, -1, 32, 33, 34,
35, -1, 35, 34, 36, 37, -1, 38,
32, 35, 37, -1, 37, 36, 39, 38,
-1, 38, 39, 33, 32, -1, 40, 41,
42, 43, -1, 43, 42, 44, 45, -1,
46, 40, 43, 45, -1, 45, 44, 47,
46, -1, 46, 47, 41, 40, -1, 48,
49, 50, 51, -1, 51, 50, 52, 53,
-1, 53, 52, 55, 54, -1, 49, 55,
52, 50, -1, 54, 55, 49, 48, -1,
56, 57, 58, 59, -1, 59, 58, 60,
61, -1, 61, 60, 63, 62, -1, 57,
63, 60, 58, -1, 62, 63, 57, 56,
-1, 64, 65, 66, 67, -1, 67, 66,
68, 69, -1, 69, 68, 71, 70, -1,
65, 71, 68, 66, -1, 70, 71, 65,
64, -1, 72, 73, 74, 75, -1, 75,
74, 76, 77, -1, 78, 72, 75, 77,
-1, 77, 76, 79, 78, -1, 73, 79,
76, 74, -1, 78, 79, 73, 72, -1,
80, 81, 82, 83, -1, 83, 82, 84,
85, -1, 86, 80, 83, 85, -1, 85,
84, 87, 86, -1, 81, 87, 84, 82,
-1, 86, 87, 81, 80, -1, 88, 89,
90, 91, -1, 91, 90, 92, 93, -1,
94, 88, 91, 93, -1, 93, 92, 95,
94, -1, 89, 95, 92, 90, -1, 94,
95, 89, 88, -1, 96, 97, 98, 99,
-1, 99, 98, 100, 101, -1, 102, 96,
99, 101, -1, 101, 100, 103, 102, -1,
97, 103, 100, 98, -1, 102, 103, 97,
96, -1, 104, 105, 106, 107, -1, 105,
108, 109, 106, -1, 107, 106, 109, 110,
-1, 111, 104, 107, 110, -1, 111, 108,
105, 104, -1, 110, 109, 108, 111, -1,
112, 113, 114, 115, -1, 113, 116, 117,
114, -1, 115, 114, 117, 118, -1, 119,
112, 115, 118, -1, 119, 116, 113, 112,
-1, 118, 117, 116, 119, -1 ]
}
}
translation 0 0 0
},
DEF TIMER TimeSensor {
cycleInterval 8
loop TRUE
},
DEF ROTATE_INTERP OrientationInterpolator {
key [ 0, 0.25, 0.5, 0.75,
1 ]
keyValue [ 0 0 1 0,
0 -1 0 1.57079,
0 -1 0 3.14,
0 -1 0 4.71,
0 0 1 0 ]
}
]
#rotation 1 0 0 -.3}
Viewpoint {
position 26.1692 -2.09626 -25.7654
orientation -0.00372968 0.999953 0.00898283 2.35454
fieldOfView 0.785398}
ROUTE ROTATE_INTERP.value_changed TO ROTATE_XF.set_rotation
ROUTE TIMER.fraction_changed TO ROTATE_INTERP.set_fraction